An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In cont...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen...
In this paper, we present a new technology to perform multi Tangible User Interface (TUI) tracking on standard LCdisplays. A lot of existing technologies for tangible user interfa...
The Anoto technology uses a non-repetitive pattern printed on paper to enable a camera-equipped pen to locate its absolute position on that pattern. This technology is also used o...
Recent advances in ubiquitous technology have greatly changed the way people stay connected. We conducted an in-depth video shadowing study to observe how close-knit groups use al...
Ellen Isaacs, Margaret H. Szymanski, Yutaka Yamauc...