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CGF
2010
157views more  CGF 2010»
13 years 7 months ago
Binary Shading Using Appearance and Geometry
In the style of binary shading, shape and illumination are depicted using two colors, typically black and white, that form coherent lines and regions in the image. We formulate th...
Bert Buchholz, Tamy Boubekeur, Doug DeCarlo, Marc ...
ICCV
2009
IEEE
13 years 5 months ago
Estimating human shape and pose from a single image
We describe a solution to the challenging problem of estimating human body shape from a single photograph or painting. Our approach computes shape and pose parameters of a 3D huma...
Peng Guan, Alexander Weiss, Alexandru O. Balan, Mi...
SIGGRAPH
1997
ACM
13 years 11 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
ICCV
2001
IEEE
14 years 9 months ago
Folds and Cuts: How Shading Flows Into Edges
We consider the interactions between edges and intensity distributions in semi-open image neighborhoods surrounding them. Locally this amounts to a kind of figure-ground problem, ...
Patrick S. Huggins, Steven W. Zucker
TOG
2002
153views more  TOG 2002»
13 years 7 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...