Sciweavers

531 search results - page 53 / 107
» Interactive Shape from Shading
Sort
View
SMI
2005
IEEE
111views Image Analysis» more  SMI 2005»
14 years 1 months ago
Rational Spherical Splines for Genus Zero Shape Modeling
Traditional approaches for modeling a closed manifold surface with either regular tensor-product or triangular splines (defined over an open planar domain) require decomposing th...
Ying He 0001, Xianfeng Gu, Hong Qin
TMI
2002
248views more  TMI 2002»
13 years 7 months ago
Adaptive Elastic Segmentation of Brain MRI via Shape Model Guided Evolutionary Programming
This paper presents a fully automated segmentation method for medical images. The goal is to localize and parameterize a variety of types of structure in these images for subsequen...
Alain Pitiot, Arthur W. Toga, Paul M. Thompson
SIGGRAPH
2000
ACM
13 years 12 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
SCHULE
2007
Springer
14 years 1 months ago
Exploratory Learning
: In our department we have a long history of developing interfaces for learning, which are framed by constructivist and constructionist theories of learning. Thus we try to create...
Ivan Kalas, D. Lehotska
VR
2007
IEEE
147views Virtual Reality» more  VR 2007»
14 years 1 months ago
Real-time Volumetric Haptic and Visual Burrhole Simulation
This paper describes real-time volumetric haptic and visual algorithms developed to simulate burrhole creation for a Virtual Realitybased craniotomy surgical simulator. A modifie...
Eric Acosta, Alan Liu