We present a method for controlling the motions of active deformable characters. As an underlying principle, we require that all motions be driven by internal deformations. We ach...
Stelian Coros, Sebastian Martin, Bernhard Thomasze...
An algorithm for simulating wind-ripples and moving sand is extended by the detection of fixed objects. This permits us simulation and animation of sand interacting with objects l...
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
Java mirror objects are building blocks for integrating web-based with high performance applications. This paper demonstrates the utility of mirror objects for construction of rem...
We present a novel aging technique that simulates the deformation of an object caused by repetitive impacts over long periods of time. Our semi-automatic system deteriorates the s...