Abstract. This paper describes an innovative usage of Case-Based Reasoning to reduce the high computing cost derived from running large interactive simulation scenarios within the ...
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
The Wizard of Oz experiment method has a long tradition of acceptance and use within the field of human-robot interaction. The community has traditionally downplayed the importanc...
Aaron Steinfeld, Odest Chadwicke Jenkins, Brian Sc...
We propose a real-time interactive system that enables users to generate, manipulate and edit the shape model of a tree based on growth simulation by directly indicating its globa...
In this paper we describe a fast and interactive method for simulating and controlling the combustion process together with the decomposition of burning solids. The combustion and...