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MMM
2005
Springer
160views Multimedia» more  MMM 2005»
15 years 8 months ago
Believability and Interaction in Virtual Worlds
In this paper we present a discussion about believability for Virtual Environments, emotional simulation and also Embodied Conversational Agents (ECAs). We will discuss about the ...
Nadia Magnenat-Thalmann, HyungSeok Kim, Arjan Egge...
JCC
2007
85views more  JCC 2007»
15 years 2 months ago
Quantitative computer simulations of biomolecules: A snapshot
: A recent workshop titled ‘‘Quantitative Computational Biophysics’’ at Florida State University provided an overview of the state of the art in quantitative modeling of bi...
Wei Yang, Hugh Nymeyer, Huan-Xiang Zhou, Bernd A. ...
168
Voted
HCI
2009
15 years 11 days ago
Interactive Game Based Learning: Advantages and Disadvantages
Abstract. Interactive Game-Based Learning might be used to raise the awareness of students concerning questions of sustainability. Sustainability is a very complex topic. By intera...
Margit Pohl, Markus Rester, Peter Judmaier
100
Voted
CHI
2002
ACM
16 years 2 months ago
A flexible 3d sound system for interactive applications
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
Lalya Gaye
138
Voted
PG
2003
IEEE
15 years 7 months ago
A Painting Interface for Interactive Surface Deformations
A long-standing challenge in geometric modeling is providing a natural, intuitive interface for making local deformations to 3D surfaces. Previous approaches have provided either ...
Jason Lawrence, Thomas A. Funkhouser