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» Interactive Sketching for the Early Stages of User Interface...
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CHI
2008
ACM
14 years 7 months ago
K-sketch: a 'kinetic' sketch pad for novice animators
Because most animation tools are complex and timeconsuming to learn and use, most animations today are created by experts. To help novices create a wide range of animations quickl...
Richard C. Davis, Brien Colwell, James A. Landay
HCI
2009
13 years 4 months ago
Flight Searching - A Comparison of Two User-Interface Design Strategies
The most usable user-interface is not necessarily the most popular. For example, the extent to which an interaction is based on graphics can depend highly on convention rather than...
Antti Pirhonen, Niko Kotilainen
SI3D
1999
ACM
13 years 11 months ago
Interactive curve design using digital French curves
In the real world designers often use French curves or sweeps to create or edit curves to bring out a personal style or reflect a corporate standard in all their designs. A Frenc...
Karan Singh
CAD
2005
Springer
13 years 7 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
UIST
2004
ACM
14 years 14 days ago
SketchREAD: a multi-domain sketch recognition engine
We present SketchREAD, a multi-domain sketch recognition engine capable of recognizing freely hand-drawn diagrammatic sketches. Current computer sketch recognition systems are dif...
Christine Alvarado, Randall Davis