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HRI
2006
ACM
15 years 10 months ago
Working with robots and objects: revisiting deictic reference for achieving spatial common ground
Robust joint visual attention is necessary for achieving a common frame of reference between humans and robots interacting multimodally in order to work together on realworld spat...
Andrew G. Brooks, Cynthia Breazeal
ATAL
2005
Springer
15 years 10 months ago
Designing multiparty interaction support in Elva, an embodied tour guide
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
Jun Zheng, Xiang Yuan, Yam San Chee
IE
2007
15 years 6 months ago
Sam Fisher versus Immanuel Kant: the ethics of interactive media
This paper explores the notion of ethical engagement in interactive media through an examination of the Splinter Cell series of games. Keywords Interactive Media, Ethics, Stealth ...
Scott Beattie
ICNC
2010
Springer
15 years 2 months ago
Emotional talking agent: System and evaluation
In this paper, we introduce a system that synthesizes the emotional audio-visual speech for a 3-D talking agent by adopting the PAD (Pleasure-Arousal-Dominance) emotional model. A ...
Shen Zhang, Jia Jia, Yingjin Xu, Lianhong Cai
UAIS
2010
14 years 11 months ago
Auditory universal accessibility of data tables using naturally derived prosody specification
Abstract Text documents usually embody visually oriented meta-information in the form of complex visual structures, such as tables. The semantics involved in such objects result in...
Dimitris Spiliotopoulos, Gerasimos Xydas, Georgios...