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» Interactive Storytelling: A Player Modelling Approach
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IVA
2005
Springer
14 years 1 months ago
Integrating Social Skills in Task-Oriented 3D IVA
Abstract. This paper presents a set of mechanisms oriented to incorporate social information into the decision taking of task-oriented 3DIVA. The aim of this approach is to integra...
Francisco Grimaldo, Miguel Lozano, Fernando Barber...
ECCV
2004
Springer
14 years 9 months ago
A Boosted Particle Filter: Multitarget Detection and Tracking
The problem of tracking a varying number of non-rigid objects has two major difficulties. First, the observation models and target distributions can be highly non-linear and non-Ga...
Kenji Okuma, Ali Taleghani, Nando de Freitas, Jame...
CIVR
2009
Springer
257views Image Analysis» more  CIVR 2009»
14 years 2 months ago
Trajectory-based handball video understanding
This paper presents a content-based approach for understanding handball videos. Tracked players are characterized by their 2D trajectories in the court plane. The trajectories and...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
ROBOCUP
1999
Springer
250views Robotics» more  ROBOCUP 1999»
13 years 12 months ago
Virtual RoboCup: Real-Time 3D Visualization of 2D Soccer Games
Virtual RoboCup is a real-time 3D visualization tool for 2D simulated soccer games as played in the RoboCup simulation league. Players are modeled as anthropmorphic gures and anima...
Bernhard Jung, Markus Oesker, Heiko Hecht
HICSS
2007
IEEE
111views Biometrics» more  HICSS 2007»
14 years 1 months ago
A Process-Centric Approach for Coordinating Product Configuration Decisions
In product family approaches such as software product lines, product configuration is a key activity that deals with the constrained combination and parameterization of reusable c...
Marcílio Mendonça, Donald D. Cowan, ...