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CORR
2010
Springer
188views Education» more  CORR 2010»
13 years 7 months ago
A physically-based particle model of emergent crowd behaviors
This paper presents a modeling process in order to produce a realistic simulation of crowds in the ancient Greek agora of Argos. This place was a social theater in which two kinds...
Laure Heïgéas, Annie Luciani, Joë...
CORR
2007
Springer
111views Education» more  CORR 2007»
13 years 7 months ago
A New Perspective on Multi-user Power Control Games in Interference Channels
This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between these selfish ...
Yi Su, Mihaela van der Schaar
LEGE
2003
107views Education» more  LEGE 2003»
13 years 9 months ago
Design Considerations for an ELeGI Portal
ELeGI, the European Learning Grid Infrastructure, has the ambitious goal of fostering effective learning and knowledge construction through the dynamic provision of service-based ...
Colin Allison, Rosa Michaelson
CRITIS
2007
13 years 9 months ago
A Malware Detector Placement Game for Intrusion Detection
We propose and investigate a game-theoretic approach to the malware filtering and detector placement problem which arises in network security. Our main objective is to develop opt...
Stephan Schmidt, Tansu Alpcan, Sahin Albayrak, Tam...
PROMISE
2010
13 years 2 months ago
Defect cost flow model: a Bayesian network for predicting defect correction effort
Background. Software defect prediction has been one of the central topics of software engineering. Predicted defect counts have been used mainly to assess software quality and est...
Thomas Schulz, Lukasz Radlinski, Thomas Gorges, Wo...