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SIGGRAPH
2000
ACM
14 years 1 months ago
A fast relighting engine for interactive cinematic lighting design
We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
Reid Gershbein, Pat Hanrahan
IUI
1998
ACM
14 years 1 months ago
Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments
Interactive3Dlearningenvironmentscanproviderichproblemsolving experiences with unparalleled visual impact. In these environments, students interactively solve problems by directin...
William H. Bares, Luke S. Zettlemoyer, Dennis W. R...
ATAL
2007
Springer
14 years 1 months ago
Temporal linear logic as a basis for flexible agent interactions
Interactions between agents in an open system such as the Internet require a significant degree of flexibility. A crucial aspect of the development of such methods is the notion o...
Duc Quang Pham, James Harland
CAISE
2006
Springer
14 years 28 days ago
An Interactive, Asymmetric and Extensional Method for Matching Conceptual Hierarchies
Our work deals with schema or ontology matching and is driven by the following statements: (1) Most of works only consider intensional description of schemas; (2) They mostly use s...
Jérôme David, Fabrice Guillet, R&eacu...
SIGGRAPH
1998
ACM
14 years 24 days ago
Interactive Reflections on Curved Objects
Global view-dependent illumination phenomena, in particular reflections, greatly enhance the realism of computer-generated imagery. Current interactive rendering methods do not pr...
Eyal Ofek, Ari Rappoport