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CGF
2011
13 years 25 days ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
ICDCS
2011
IEEE
12 years 8 months ago
E-Shadow: Lubricating Social Interaction Using Mobile Phones
—In this paper, we propose E-Shadow, a distributed mobile phone-based local social networking system. E-Shadow has two main components: (1) Local profiles. They enable EShadow u...
Jin Teng, Boying Zhang, Xinfeng Li, Xiaole Bai, Do...
SIGMOD
2008
ACM
95views Database» more  SIGMOD 2008»
14 years 9 months ago
Interactive generation of integrated schemas
Schema integration is the problem of creating a unified target schema based on a set of existing source schemas that relate to each other via specified correspondences. The unifie...
Laura Chiticariu, Phokion G. Kolaitis, Lucian Popa
DAGM
2003
Springer
14 years 2 months ago
Learning Human-Like Opponent Behavior for Interactive Computer Games
Compared to their ancestors in the early 1970s, present day computer games are of incredible complexity and show magnificent graphical performance. However, in programming intelli...
Christian Bauckhage, Christian Thurau, Gerhard Sag...
SIGGRAPH
1996
ACM
14 years 1 months ago
Hierarchical View-Dependent Structures for Interactive Scene Manipulation
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
Normand Brière, Pierre Poulin