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DIGRA
2005
Springer
14 years 2 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
ACMACE
2004
ACM
14 years 2 months ago
Optimizing returns in the gaming industry for players and operators of Video Poker machines
Video Poker in Australia is on the verge of extinction. These machines are being replaced in casinos as it is claimed they generate less money than the traditional slot machines. ...
Tristan Barnett, Stephen R. Clarke
MM
2004
ACM
244views Multimedia» more  MM 2004»
14 years 2 months ago
Automatic replay generation for soccer video broadcasting
While most current approaches for sports video analysis are based on broadcast video, in this paper, we present a novel approach for highlight detection and automatic replay gener...
Jinjun Wang, Changsheng Xu, Chng Eng Siong, Kongwa...
MM
2003
ACM
126views Multimedia» more  MM 2003»
14 years 2 months ago
DOVE: drawing over video environment
We demonstrate a multimedia system that integrates pen-based gesture and live video to support collaboration on physical tasks. The system combines network IP cameras, desktop PCs...
Jiazhi Ou, Xilin Chen, Susan R. Fussell, Jie Yang
CHI
1998
ACM
14 years 1 months ago
PRoP: Personal Roving Presence
Current internet applications leave our physical presence and our real-world environment behind. This paper describes the development of several simple, inexpensive, internet-cont...
Eric Paulos, John F. Canny