Traditional techniques for balancing privacy and awareness in video media spaces, like blur filtration, have been proven to be ineffective for compromising home situations involvin...
We present a real-time stereoscopic video-see-through augmented reality (AR) system applied to the medical procedure known as ultrasound-guided needle biopsy of the breast. The AR...
Andrei State, Mark A. Livingston, William F. Garre...
Recognizing human action in non-instrumented video is a challenging task not only because of the variability produced by general scene factors like illumination, background, occlu...
In this paper we describe an idea to develop interactive narrative with iTV. We propose a framework to deliver television event, usually dramas or cartoons, having multiple and se...
The fields HCI/usability and computer games have existed for a few decades with virtually no mutual interaction. However, in recent years, a number of exchanges have appeared, bot...