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120
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WCNC
2008
IEEE
15 years 9 months ago
Adaptive Split Transmission for Video Streams in Wireless Mesh Networks
— Wireless mesh networks hold great promise in the wireless transmission of video flows, particularly if the problem of providing sufficient network capacity can be addressed. ...
Wanqing Tu, Cormac J. Sreenan
108
Voted
AINA
2010
IEEE
15 years 7 months ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
SIGGRAPH
2010
ACM
15 years 7 months ago
Video tapestries with continuous temporal zoom
We present a novel approach for summarizing video in the form of a multiscale image that is continuous in both the spatial domain and across the scale dimension: There are no hard...
Connelly Barnes, Dan B. Goldman, Eli Shechtman, Ad...
125
Voted
ISVC
2009
Springer
15 years 9 months ago
Real-Time 3D Reconstruction for Occlusion-Aware Interactions in Mixed Reality
In this paper, we present a system for performing real-time occlusion-aware interactions in a mixed reality environment. Our system consists of 16 ceiling-mounted cameras observing...
Alexander Ladikos, Nassir Navab
120
Voted
CHI
2005
ACM
16 years 2 months ago
Sketch-based rapid prototyping platform for hardware-software integrated interactive products
This paper presents a platform in which interaction designers can effectively and rapidly develop tangible interactive prototypes by sketching. The study aims to build a platform ...
Tek-Jin Nam