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EVOW
2004
Springer
14 years 2 months ago
Aesthetic Video Filter Evolution in an Interactive Real-Time Framework
A data-flow network-based interactive evolutionary design framework is presented which will provide a testbed for the development and exploration of a diverse range of visual arti...
Matthew Lewis
DCC
2002
IEEE
14 years 8 months ago
Compression Techniques for Active Video Content
Conventional digital video playback systems provide only limited user interactivity, mostly in the form of VCRlike controls such as fast forward/backward, slow motion, pause/stop,...
Anindya Neogi, Tzi-cker Chiueh
ACMACE
2006
ACM
14 years 12 days ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham
ISWC
1999
IEEE
14 years 28 days ago
The WristCam as Input Device
We show how images of a user's hand from a video camera attached to the underside of the wrist can be processed to yield finger movement information. Discrete (and discreet) ...
Andrew Vardy, John A. Robinson, Li-Te Cheng
IJWBC
2010
130views more  IJWBC 2010»
13 years 7 months ago
The 'WeTube' in YouTube - creating an online community through video sharing
: Video sharing has become a growing social practice, with YouTube being the predominant online video sharing site. Most of the research concerning YouTube’s social impact has be...
Dana Rotman, Jennifer Preece