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TMM
2002
100views more  TMM 2002»
13 years 8 months ago
On a unified architecture for video-on-demand services
Abstract--Current video-on-demand (VoD) systems can be classified into two categories: 1) true-VoD (TVoD) and 2) near-VoD (NVoD). TVoD systems allocate a dedicated channel for ever...
Jack Y. B. Lee
CHI
1997
ACM
14 years 27 days ago
Conversational Awareness in Multiparty VMC
In this demonstration, we present a number of videoconferencing systems which differ in support for conversational awareness. We argue that such systems should convey speech, rela...
Roel Vertegaal
CHI
2011
ACM
13 years 8 days ago
Gamification. using game-design elements in non-gaming contexts
“Gamification” is an informal umbrella term for the use of video game elements in non-gaming systems to improve user experience (UX) and user engagement.
Sebastian Deterding, Miguel Sicart, Lennart Nacke,...
CHI
2000
ACM
14 years 1 months ago
An interactive comic book presentation for exploring video
This paper presents a method for generating compact pictorial summarizations of video. We developed a novel approach for selecting still images from a video suitable for summarizi...
John S. Boreczky, Andreas Girgensohn, Gene Golovch...
CIVR
2010
Springer
254views Image Analysis» more  CIVR 2010»
14 years 1 months ago
Video scene analysis of interactions between humans and vehicles using event context
In this paper, we present a methodology to estimate a detailed state of a video scene involving multiple humans and vehicles. In order to annotate and retrieve videos containing a...
M. S. Ryoo, Jong Taek Lee, Jake K. Aggarwal