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AIIDE
2008
13 years 11 months ago
Integrating Drama Management into an Adventure Game
Often, video game designers must choose between creating a linear experience, and designing an open world with many different story lines that fail to form a tightly crafted narra...
Anne Sullivan, Sherol Chen, Michael Mateas
NPAR
2000
ACM
14 years 1 months ago
Painterly rendering for video and interaction
We present new methods for painterly video processing. Based on our earlier still image processing technique, we “paint over” successive frames of animation, applying paint on...
Aaron Hertzmann, Ken Perlin
UIST
2003
ACM
14 years 2 months ago
Fluid interaction techniques for the control and annotation of digital video
We explore a variety of interaction and visualization techniques for fluid navigation, segmentation, linking, and annotation of digital videos. These techniques are developed with...
Gonzalo Ramos, Ravin Balakrishnan
MM
2009
ACM
144views Multimedia» more  MM 2009»
14 years 3 months ago
An interactive and multi-level framework for summarising user generated videos
We present an interactive and multi-level abstraction framework for user-generated video (UGV) summarisation, allowing a user the flexibility to select a summarisation criterion ...
Saman Cooray, Hervé Bredin, Li-Qun Xu, Noel...
PCM
2005
Springer
119views Multimedia» more  PCM 2005»
14 years 2 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...