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» Interactive Virtual Humans in Real-Time Virtual Environments
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SIGGRAPH
1993
ACM
14 years 1 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
SPIRE
1999
Springer
14 years 1 months ago
A Customizable Collaborative Virtual Environment on the Web
Collaborative Virtual Environments (CVE) support the collaboration, communication and social interaction among users in virtual spaces. In this paper we present a customizable CVE...
Roberto C. Portugal, Luis A. Guerrero, David A. Fu...
INTERACT
2003
13 years 10 months ago
VEWL: A Framework for Building a Windowing Interface in a Virtual Environment
: VEWL (Virtual Environment Windowing Library) is a library designed to provide a highly flexible interface metaphor for building window-based interfaces within a virtual environme...
Daniel Larimer, Doug A. Bowman
ACMDIS
2000
ACM
14 years 1 months ago
Mapping the Physical World to Psychological Reality: Creating Synthetic Environments
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
Ronald W. Noel, Claudia M. Hunter
SI3D
1999
ACM
14 years 1 months ago
Voodoo dolls: seamless interaction at multiple scales in virtual environments
The Voodoo Dolls technique is a two-handed interaction technique for manipulating objects at a distance in immersive virtual environments. This technique addresses some limitation...
Jeffrey S. Pierce, Brian C. Stearns, Randy F. Paus...