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» Interactive Virtual Humans in Real-Time Virtual Environments
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VR
2000
IEEE
114views Virtual Reality» more  VR 2000»
14 years 20 days ago
Virtual Fekete Point Configurations: A Case Study in Perturbing Complex Systems
Virtual environments have shown great promise as a research tool in science and engineering. In this paper we study a classical problem in mathematics: that of approximating globa...
Robert van Liere, Jurriaan D. Mulder, Jason Frank,...
ATAL
2008
Springer
13 years 11 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
CHI
2009
ACM
14 years 9 months ago
Taking the time to care: empowering low health literacy hospital patients with virtual nurse agents
Ninety million Americans have inadequate health literacy, resulting in a reduced ability to read and follow directions in the healthcare environment. We describe an animated, empa...
Timothy W. Bickmore, Laura M. Pfeifer, Brian W. Ja...
VRST
2006
ACM
14 years 3 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
IVA
2009
Springer
14 years 3 months ago
Predicting User Psychological Characteristics from Interactions with Empathetic Virtual Agents
Enabling virtual agents to quickly and accurately infer users’ psychological characteristics such as their personality could support a broad range of applications in education, t...
Jennifer L. Robison, Jonathan P. Rowe, Scott W. Mc...