Sciweavers

2096 search results - page 113 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
ACMACE
2007
ACM
13 years 11 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
HAPTICS
2007
IEEE
14 years 3 months ago
Surface Interrogation Methods for Haptic Rendering of Virtual Objects
The process which enables virtual objects to mimic their real world counterparts is known as realistic rendering in haptics. Realistic sensations could relate to any spatial featu...
Anusha Sridaran, Dianne Hansford, Kanav Kahol, Set...
HAPTICS
2008
IEEE
14 years 3 months ago
On-Line Interactive Dexterous Grasping
In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
Matei T. Ciocarlie, Peter K. Allen
CGF
2000
179views more  CGF 2000»
13 years 9 months ago
Generating Animatable 3D Virtual Humans from Photographs
We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environ...
Won-Sook Lee, Jin Gu, Nadia Magnenat-Thalmann
HAPTICS
2009
IEEE
14 years 3 months ago
Visual versus haptic progressive guidance for training in a virtual dynamic task
The objective of this work is to demonstrate that progressive haptic guidance can accelerate and improve motor task training outcomes over visual or practice-only methods in a tra...
Joel C. Huegel, Marcia Kilchenman O'Malley