Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
An experiment was conducted to investigate how performance of a reach, grasp and place task was influenced by added auditory and graphical cues. The cues were presented at points ...
Recent work in neuroscience suggests that there is a common coding in the brain between perception, imagination and execution of movement. Further, this common coding is considere...
Ali Mazalek, Michael Nitsche, Sanjay Chandrasekhar...
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
This paper presents a distributed virtual reality environment for children called EVE— Environnements Virtuels pour Enfants. The virtual environment architecture is reactive age...
Jean-Pierre Gerval, Dorin Mircea Popovici, Jacques...