A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
living-room is an augmented reality (AR) installation developed to study interactive, space-oriented AR-scenarios. The installation consists of the living-room box, a room that is...
We introduce our research on anticipatory and coordinated interaction between a virtual human and a human partner. Rather than adhering to the turn taking paradigm, we choose to in...
Anton Nijholt, Dennis Reidsma, Herwin van Welberge...
This paper presents the second edition of our multicast protocol designed to enable shared v irtual worlds. This secon d release was u nderta ken to prov ide an interaction method...
This paper describes lessons learned in developing the linguistic, cognitive, emotional, and gestural models underlying virtual human behavior in a training application designed t...
Robert C. Hubal, Geoffrey A. Frank, Curry I. Guinn