Sciweavers

2096 search results - page 152 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
WETICE
2000
IEEE
14 years 1 months ago
CVE Technology Development Based on Real World Application and User Needs
This paper argues that the development of Collaborative Virtual Environment (CVE) technology must be guided by application and end user needs. A collaboration is described between ...
Daphne Economou, William L. Mitchell, Steve Pettif...
HAPTICS
2007
IEEE
14 years 3 months ago
Transparent Rendering of Tool Contact with Compliant Environments
Transparent haptic rendering of the contact between a tool and its environment requires very frequent update of the contact forces acting on the tool. Given a rigid tool and a def...
Miguel A. Otaduy, Markus H. Gross
VRST
2006
ACM
14 years 3 months ago
Limpid desk: see-through access to disorderly desktop in projection-based mixed reality
We propose Limpid Desk which supports document search on a real desktop with virtual transparentizing of the upper layer of a document stack in projection-based mixed reality (MR)...
Daisuke Iwai, Kosuke Sato
TABLETOP
2007
IEEE
14 years 3 months ago
Information Layout and Interaction on Virtual and Real Rotary Tables
Many tabletop systems have been developed, but few of them deal with the problems of visualizing and manipulating a large amount of information such as files on a tabletop that i...
Hideki Koike, Shintaro Kajiwara, Kentaro Fukuchi, ...
IROS
2006
IEEE
140views Robotics» more  IROS 2006»
14 years 3 months ago
Creating High-quality Roadmaps for Motion Planning in Virtual Environments
— Our goal is to create roadmaps that are particularly suited for motion planning in virtual environments. We use our Reachability Roadmap Method to compute an initial, resolutio...
Roland Geraerts, Mark H. Overmars