We propose a wearable haptic display that indicates the pressure and vibration on the palm for bimanual operations in virtual reality environments. This system aims to provide the ...
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...