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» Interactive Virtual Humans in Real-Time Virtual Environments
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HAPTICS
2008
IEEE
14 years 2 months ago
A Palm-Worn Haptic Display for Bimanual Operations in Virtual Environments
We propose a wearable haptic display that indicates the pressure and vibration on the palm for bimanual operations in virtual reality environments. This system aims to provide the ...
Kouta Minamizawa, Sho Kamuro, Naoki Kawakami, Susu...
IJVR
2007
108views more  IJVR 2007»
13 years 7 months ago
Design and Narrative Structure for the Virtual Human Scenarios
—This article describes the design of the two application scenarios of the Virtual Human project and its integration into the Virtual Human system. This includes overall concepts...
Stefan Göbel, Ido Aharon Iurgel, Markus R&oum...
IJVR
2008
208views more  IJVR 2008»
13 years 6 months ago
A View-based Multiple Objects Tracking and Human Action Recognition for Interactive Virtual Environments
As environments become smart in accordance with advances in ubiquitous computing technology, researchers are struggling to satisfy users' diverse and sophisticated demands. Th...
Jin Choi, Yong-il Cho, Kyusung Cho, Su-jung Bae, H...
CAPTECH
1998
Springer
13 years 12 months ago
A Robust Human-Silhouette Extraction Technique for Interactive Virtual Environments
In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems as...
James W. Davis, Aaron F. Bobick
GLVLSI
2000
IEEE
92views VLSI» more  GLVLSI 2000»
14 years 1 days ago
SPARTA: Simulation of Physics on a Real-Time Architecture
Abstract - In this paper, we discuss hardware acceleration for real-time physical modeling that would allow for realistic virtual environments. Additionally, we propose algorithms ...
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw...