In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
Abstract. This paper presents an approach to the issue of adding structure to recordings of collaborative meetings supported by an audio channel and a shared text editor. The virtu...
Speakers in dialogue tend to adapt to each other by starting to use similar lexical items, syntactic structures, or gestures. This behaviour, called alignment, may serve important...
Effectively assisting people in complex and highly dynamic work environment requires advances in high-level declarative activity models that can describe the flow of human work act...
We measure the performance improvement that force feedback can provide in a virtual environment, through three experiments with, and without the assistance of haptic guidance. Per...