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» Interactive Virtual Humans in Real-Time Virtual Environments
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HCI
2007
13 years 10 months ago
Modeling Human Bipedal Navigation in a Dynamic Three Dimensional Virtual Environment
The current research sought to construct a computational model of human navigation for virtual three dimensional environments. The model was implemented within the ACT-R cognitive ...
Mark D. Thomas, Daniel W. Carruth, Bryan Robbins, ...
ISVC
2007
Springer
14 years 3 months ago
Blur in Human Vision and Increased Visual Realism in Virtual Environments
Abstract. A challenge for virtual reality (VR) applications is to increase the realism of an observer’s visual experience. For this purpose the variation of the blur an observer ...
Michael S. Bittermann, I. Sevil Sariyildiz, Ö...
CONTENT
2001
Springer
14 years 1 months ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell
ICMCS
2000
IEEE
135views Multimedia» more  ICMCS 2000»
14 years 1 months ago
Tracking of Multiple Faces for Human-Computer Interfaces and Virtual Environments
In this paper, we describe a real-time face-tracking algorithm. We start with single face tracking based on statistical color modeling and the deformable template. We then expand ...
Fu Jie Huang, Tsuhan Chen
AFRIGRAPH
2001
ACM
14 years 21 days ago
Expressive textures
If a moving image is more expressive than words or than a still image, then an animated facial expression can explain more in depth the feelings of a virtual character. Facial ani...
K. Fei