Sciweavers

2096 search results - page 85 / 420
» Interactive Virtual Humans in Real-Time Virtual Environments
Sort
View
PUC
2002
165views more  PUC 2002»
13 years 8 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
IJVR
2007
124views more  IJVR 2007»
13 years 9 months ago
Multi-party Conversation for Mixed Reality
—The interactive scenarios realized in the two prototypes of Virtual Human require an approach that allows humans and virtual characters to interact naturally and flexibly. In th...
Markus Löckelt, Norbert Pfleger, Norbert Reit...
ECCE
2007
13 years 10 months ago
Design of argument diagramming for case-based group learning
Argument diagramming tools can improve reasoning and learning. They are likely to have a significant place in future virtual learning environments whose design will be dominated b...
John Dowell, Thomas Gladisch
IJVR
2008
108views more  IJVR 2008»
13 years 9 months ago
Designing and Using Semantic Virtual Environment over the Web
These Nowadays more Virtual Environment (VEs) are becoming available on the web. This means that VE are becoming more accessible to a larger and more diverse audience. It also mean...
Frederic Kleinermann, Haïthem Mansouri, Olga ...
CW
2004
IEEE
14 years 24 days ago
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications
Technological limitations on current interfaces have made researches to develop new devices to interact with objects in the virtual environment. The goal of this project is to dev...
Salvador Barrera, Hiroki Takahashi, Masayuki Nakaj...