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MM
2004
ACM
206views Multimedia» more  MM 2004»
14 years 3 months ago
Seeing sounds: exploring musical social networks
Information gathering from multimedia retrieval systems is aided by effective visualization, but the degree to which visualization is effective depends in part on the way the cont...
Piotr D. Adamczyk
NETGAMES
2004
ACM
14 years 3 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
VRML
2004
ACM
14 years 3 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
CMMR
2004
Springer
168views Music» more  CMMR 2004»
14 years 3 months ago
Internet Archive of Electronic Music IAEM - internet Audio Rendering System iARS
Abstract. The Internet Archive for Electronic Music (IAEM) is intended to be a platform to access an extensive and distributed archive of electronic music. It combines collaborativ...
Christopher Frauenberger, Winfried Ritsch
PARA
2004
Springer
14 years 3 months ago
An OGSA-Based Bank Service for Grid Accounting Systems
This contribution presents the design and implementation of a bank service, constituting a key component in a recently developed Grid accounting system solution. The Grid accountin...
Erik Elmroth, Peter Gardfjäll, Olle Mulmo, Th...