Sciweavers

3128 search results - page 595 / 626
» Interactive Virtual Materials
Sort
View
TEC
2008
99views more  TEC 2008»
13 years 9 months ago
A Drug Candidate Design Environment Using Evolutionary Computation
Abstract-- This article describes the Candidate Design Environment we developed for efficient identification of promising drug candidates. Developing effective drugs from active mo...
M. Ihsan Ecemis, J. Wikel, C. Bingham, Eric Bonabe...
TOG
2008
122views more  TOG 2008»
13 years 9 months ago
Staggered projections for frictional contact in multibody systems
We present a new discrete velocity-level formulation of frictional contact dynamics that reduces to a pair of coupled projections and introduce a simple fixed-point property of th...
Danny M. Kaufman, Shinjiro Sueda, Doug L. James, D...
TOG
2008
106views more  TOG 2008»
13 years 9 months ago
Real-time control of physically based simulations using gentle forces
Recent advances have brought real-time physically based simulation within reach, but simulations are still difficult to control in real time. We present interactive simulations of...
Jernej Barbic, Jovan Popovic
TOG
2008
163views more  TOG 2008»
13 years 9 months ago
Imperfect shadow maps for efficient computation of indirect illumination
We present a method for interactive computation of indirect illumination in large and fully dynamic scenes based on approximate visibility queries. While the high-frequency nature...
Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans...
ALIFE
2004
13 years 9 months ago
Adaptability and Diversity in Simulated Turn-taking Behavior
Turn-taking behavior is simulated in a coupled-agents system. Each agent is modeled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outpu...
Hiroyuki Iizuka, Takashi Ikegami