Sciweavers

3128 search results - page 602 / 626
» Interactive Virtual Materials
Sort
View
CHI
2004
ACM
14 years 10 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
CHI
2003
ACM
14 years 10 months ago
Women go with the (optical) flow
Previous research reported interesting gender effects involving specific benefits for females navigating with wider fields of view on large displays. However, it was not clear wha...
Desney S. Tan, Mary Czerwinski, George G. Robertso...
EUROSYS
2010
ACM
14 years 7 months ago
Q-Clouds: Managing Performance Interference Effects for QoS-Aware Clouds
Cloud computing offers users the ability to access large pools of computational and storage resources on demand. Multiple commercial clouds already allow businesses to replace, or...
Ripal Nathuji, Aman Kansal, Alireza Ghaffarkhah
TEI
2010
ACM
170views Hardware» more  TEI 2010»
14 years 4 months ago
Swing that thing: moving to move
Swing That Thing… is a practice-based doctoral research project that examines how technology in on and around the body might be used to poeticise experience. Outcomes include a ...
Danielle Wilde
MHCI
2009
Springer
14 years 4 months ago
Exploring the use of landmarks for mobile navigation support in natural environments
Landmarks are a key element in navigation and have been used extensively to provide navigation support to pedestrians through mobile devices in urban areas. Natural environments d...
Caroline Snowdon, Christian Kray