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CVPR
2010
IEEE
14 years 3 months ago
Semantic Context Modeling with Maximal Margin Conditional Random Fields for Automatic Image Annotation
Context modeling for Vision Recognition and Automatic Image Annotation (AIA) has attracted increasing attentions in recent years. For various contextual information and resources,...
Yu Xiang, Xiangdong Zhou, Zuotao Liu, Tat-seng chu...
RT
2001
Springer
14 years 2 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
FPLAY
2008
13 years 11 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
CGF
2007
112views more  CGF 2007»
13 years 9 months ago
Shape-aware Volume Illustration
We introduce a novel volume illustration technique for regularly sampled volume datasets. The fundamental difference between previous volume illustration algorithms and ours is th...
Wei Chen, Aidong Lu, David S. Ebert
BMCBI
2005
127views more  BMCBI 2005»
13 years 9 months ago
Genomes are covered with ubiquitous 11 bp periodic patterns, the "class A flexible patterns"
Background: The genomes of prokaryotes and lower eukaryotes display a very strong 11 bp periodic bias in the distribution of their nucleotides. This bias is present throughout a g...
Etienne Larsabal, Antoine Danchin