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FDG
2009
ACM
14 years 3 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
JCDL
2009
ACM
130views Education» more  JCDL 2009»
14 years 2 months ago
Whetting the appetite of scientists: producing summaries tailored to the citation context
The amount of scientific material available electronically is forever increasing. This makes reading the published literature, whether to stay up-to-date on a topic or to get up ...
Stephen Wan, Cécile Paris, Robert Dale
ICNSC
2007
IEEE
14 years 2 months ago
Towards Robot-Assisted Mass-Casualty Triage
Abstract— This paper provides a discussion on how teleoperated robots could be utilized to do the simple triage of victims of a multiple casualty incident. Previous work in the a...
Carolina Chang, Robin R. Murphy
ROBOCOMM
2007
IEEE
14 years 2 months ago
A networked robot system for wireless network emulation
Abstract—A major barrier to advancing modern wireless networking research is the lack of an effective wireless network simulation platform that simultaneously offers high fideli...
Tzi-cker Chiueh, Rupa Krishnan, Pradipta De, Jui-H...
HICSS
2005
IEEE
159views Biometrics» more  HICSS 2005»
14 years 2 months ago
A Repeatable Collaboration Process for Usability Testing
Evaluating the usability of an application is a crucial activity in systems development projects. It is often done collaboratively, involving groups of current or future users, us...
Gert-Jan de Vreede, Ann L. Fruhling, Anita Chakrap...