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WISE
2006
Springer
14 years 4 months ago
2D/3D Web Visualization on Mobile Devices
Abstract. Visualization is able to present the rich Web information intuitively and make the Web search/mining more productive. Mobile computing is able to provide the flexibility...
Yi Wang, Li-Zhu Zhou, Jianhua Feng, Lei Xie, Chun ...
GRAPHITE
2006
ACM
14 years 4 months ago
Camera textures
In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...
SI3D
2006
ACM
14 years 4 months ago
Relief mapping of non-height-field surface details
The ability to represent non-height-field mesostructure details is of great importance for rendering complex surface patterns, such as weave and multilayer structures. Currently,...
Fabio Policarpo, Manuel Menezes de Oliveira Neto
SI3D
2005
ACM
14 years 3 months ago
What you see is what you snap: snapping to geometry deformed on the GPU
We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
Harlen Costa Batagelo, Shin-Ting Wu
RT
2004
Springer
14 years 3 months ago
Hemispherical Rasterization for Self-Shadowing of Dynamic Objects
We present a method for interactive rendering of dynamic models with self-shadows due to time-varying, lowfrequency lighting environments. In contrast to previous techniques, the ...
Jan Kautz, Jaakko Lehtinen, Timo Aila