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JGTOOLS
2008
189views more  JGTOOLS 2008»
13 years 9 months ago
Subtractive Shadows: A Flexible Framework for Shadow Level of Detail
Abstract. We explore the implications of reversing the process of shadow computation for real-time applications that model complex reflectance and lighting (such as that specified ...
Christopher DeCoro, Szymon Rusinkiewicz
JGTOOLS
2008
137views more  JGTOOLS 2008»
13 years 9 months ago
Robust Soft Shadow Mapping with Backprojection and Depth Peeling
Abstract. Soft shadow mapping is an attractive solution to the problem of realtime soft shadows because it works with any kind of rasterizable geometry (in particular alpha-transpa...
Louis Bavoil, Steven P. Callahan, Cláudio T...
PERVASIVE
2008
Springer
13 years 9 months ago
Providing an Integrated User Experience of Networked Media, Devices, and Services through End-User Composition
Networked devices for the storage and rendering of digital media are rapidly becoming ubiquitous in homes throughout the industrialized world. Existing approaches to home media con...
Mark W. Newman, Ame Elliott, Trevor F. Smith
TOG
2008
163views more  TOG 2008»
13 years 9 months ago
Imperfect shadow maps for efficient computation of indirect illumination
We present a method for interactive computation of indirect illumination in large and fully dynamic scenes based on approximate visibility queries. While the high-frequency nature...
Tobias Ritschel, Thorsten Grosch, Min H. Kim, Hans...
CG
2005
Springer
13 years 9 months ago
Enhancing collaboration in virtual reality applications
We derive a complete component framework for transforming standalone VR applications into full-fledged multithreaded Collaborative Virtual Reality Environments (CVREs), after char...
Víctor Theoktisto, Marta Fairén Gonz...