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CGF
2005
84views more  CGF 2005»
13 years 9 months ago
Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings
In large-scale simulations involving complex scenes, such as cities inhabited by crowds, simplifications are almost always necessary to achieve interactive frame-rates. Level of D...
John Hamill, Rachel McDonnell, Simon Dobbyn, Carol...
TVCG
2008
135views more  TVCG 2008»
13 years 9 months ago
Relation-Aware Volume Exploration Pipeline
Volume exploration is an important issue in scientific visualization. Research on volume exploration has been focused on revealing hidden structures in volumetric data. While the i...
Ming-Yuen Chan, Huamin Qu, Ka-Kei Chung, Wai-Ho Ma...
CGF
2004
165views more  CGF 2004»
13 years 9 months ago
Point Cloud Collision Detection
In the past few years, many efficient rendering and surface reconstruction algorithms for point clouds have been developed. However, collision detection of point clouds has not be...
Jan Klein, Gabriel Zachmann
LRE
2002
84views more  LRE 2002»
13 years 9 months ago
Text-image Coupling for Editing Literary Sources
Users need more sophisticated tools to handle the growing number of image-based documents available in databases. In this paper, we present a system devoted to the editing and bro...
Eric Lecolinet, Laurent Robert, François Ro...
PRESENCE
1998
112views more  PRESENCE 1998»
13 years 9 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai