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SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
14 years 10 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
GLOBECOM
2009
IEEE
14 years 4 months ago
Price of Anarchy for Cognitive MAC Games
—In this paper, we model and analyze the interactions between secondary users in a spectrum overlay cognitive system as a cognitive MAC game. In this game, each secondary user ca...
Lok Man Law, Jianwei Huang, Mingyan Liu, Shuo-Yen ...
ISEUD
2009
Springer
14 years 4 months ago
Improving Documentation for eSOA APIs through User Studies
All software today is written using libraries, toolkits, frameworks and other application programming interfaces (APIs). We performed a user study of the online documentation a lar...
Sae Young Jeong, Yingyu Xie, Jack Beaton, Brad A. ...
WOWMOM
2009
ACM
146views Multimedia» more  WOWMOM 2009»
14 years 4 months ago
When opportunity proceeds from autonomy: A tour-based architecture for disconnected mobile sensors
We consider the case of sparse mobile sensors deployed to implement missions in challenging environments. This paper explores a notion of tour networks that is well suited to circ...
Michel Charpentier, Radim Bartos, Swapnil Bhatia
ATAL
2007
Springer
14 years 4 months ago
Empirical game-theoretic analysis of the TAC Supply Chain game
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...