This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
—In this paper, we model and analyze the interactions between secondary users in a spectrum overlay cognitive system as a cognitive MAC game. In this game, each secondary user ca...
Lok Man Law, Jianwei Huang, Mingyan Liu, Shuo-Yen ...
All software today is written using libraries, toolkits, frameworks and other application programming interfaces (APIs). We performed a user study of the online documentation a lar...
Sae Young Jeong, Yingyu Xie, Jack Beaton, Brad A. ...
We consider the case of sparse mobile sensors deployed to implement missions in challenging environments. This paper explores a notion of tour networks that is well suited to circ...
The TAC Supply Chain Management (TAC/SCM) game presents a challenging dynamic environment for autonomous decision-making in a salient application domain. Strategic interactions co...
Patrick R. Jordan, Christopher Kiekintveld, Michae...