Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
Discriminative methods for visual object category recognition are typically non-probabilistic, predicting class labels but not directly providing an estimate of uncertainty. Gauss...
Ashish Kapoor, Kristen Grauman, Raquel Urtasun, Tr...
The paper presents an evaluation method for e-learning platforms, based on different types of measurements collected in logs of interactions during learning sessions, and on the an...
Vlad Posea, Dan Mihaila, Stefan Trausan-Matu, Vale...
In this paper we utilising some popular educational data mining (EDM) methods to explore and mine educational data resulted from a system that supports reflection for learning call...
It is argued that the analysis of the learner's generated log files during interactions with a learning environment is necessary to produce interpretative views of their activ...