: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Learning Objects are atomic packages of learning content with associated activities that can be reused in different contexts. However traditional Learning Objects can be complex an...
David E. Millard, Yvonne Margaret Howard, Patrick ...
Narrative-centered learning environments offer significant potential for creating effective learning experiences in which students actively participate in engaging story-based prob...
In the last few years, the University of Aveiro, Portugal, has been offering several distance learning courses over the Web, using e-learning platforms. Experience showed that dif...
Abstract. Imitative learning can be considered an essential task of humans development. People use instructions and demonstrations provided by other human experts to acquire knowle...
Grazia Bombini, Nicola Di Mauro, Teresa Maria Alto...