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AAAI
2010
13 years 9 months ago
Efficient Belief Propagation for Utility Maximization and Repeated Inference
Many problems require repeated inference on probabilistic graphical models, with different values for evidence variables or other changes. Examples of such problems include utilit...
Aniruddh Nath, Pedro Domingos
UAI
2008
13 years 9 months ago
Identifying reasoning patterns in games
We present an algorithm that identifies the reasoning patterns of agents in a game, by iteratively examining the graph structure of its Multi-Agent Influence Diagram (MAID) repres...
Dimitrios Antos, Avi Pfeffer
CHI
2006
ACM
14 years 8 months ago
Quantifying interpersonal influence in face-to-face conversations based on visual attention patterns
A novel measure for automatically quantifying the amount of interpersonal influence present in face-toface conversations is proposed based on the visualattention patterns of the p...
Kazuhiro Otsuka, Junji Yamato, Yoshinao Takemae, H...
AOSE
2000
Springer
13 years 12 months ago
Representing Agent Interaction Protocols in UML
Gaining wide acceptance for the use of agents in industry requires both relating it to the nearest antecedent technology (objectoriented software development) and using artifacts t...
James Odell, H. Van Dyke Parunak, Bernhard Bauer
ICSE
1997
IEEE-ACM
13 years 11 months ago
Visualizing Interactions in Program Executions
Implementing, validating, modifying, or reengineering an object-oriented system requires an understanding of the object and class interactions which occur as a program executes. T...
Dean F. Jerding, John T. Stasko, Thomas Ball