Sciweavers

402 search results - page 36 / 81
» Interactive function-based shape modelling
Sort
View
CGF
1998
213views more  CGF 1998»
13 years 7 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
ISBI
2006
IEEE
14 years 8 months ago
Sketch initialized Snakes for rapid, accurate and repeatable interactive medical image segmentation
We combine a pen and pressure-sensitive tablet input device, and a sketch-based user initialization process, with a general subdivisioncurve Snake to create an intuitive, fast, ac...
Tim McInerney, M. Reza Akhavan Sharif
GRAPHICSINTERFACE
2004
13 years 9 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
CVPR
2011
IEEE
13 years 4 months ago
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
We present a markerless motion capture approach that reconstructs the skeletal motion and detailed time-varying surface geometry of two closely interacting people from multi-view ...
Yebin Liu, Carsten Stoll, Juergen Gall, Hans-Peter...
CHI
2003
ACM
14 years 8 months ago
Refining Fitts' law models for bivariate pointing
We investigate bivariate pointing in light of the recent progress in the modeling of univariate pointing. Unlike previous studies, we focus on the effect of target shape (width an...
Johnny Accot, Shumin Zhai