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CGF
2004
93views more  CGF 2004»
13 years 7 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
CGF
2004
118views more  CGF 2004»
13 years 7 months ago
Cultural Heritage Preservation Using Constructive Shape Modeling
Issues of digital preservation of shapes and internal structures of historical cultural objects are discussed. An overview of existing approaches to digital preservation related t...
Carl Vilbrandt, Galina Pasko, Alexander A. Pasko, ...
GEOINFORMATICA
1998
96views more  GEOINFORMATICA 1998»
13 years 7 months ago
Experiments with Learning Techniques for Spatial Model Enrichment and Line Generalization
The nature of map generalization may be non-uniform along the length of an individual line, requiring the application of methods that adapt to the local geometry and the geographi...
Corinne Plazanet, Nara Martini Bigolin, Anne Ruas
PRESENCE
1998
112views more  PRESENCE 1998»
13 years 7 months ago
The Sounds of Physical Shapes
We propose a general framework for the simulation of sounds produced by colliding physical objects in a virtual reality environment. The framework is based on the vibration dynami...
Kees van den Doel, Dinesh K. Pai
TOG
2002
114views more  TOG 2002»
13 years 7 months ago
A procedural approach to authoring solid models
We present a procedural approach to authoring layered, solid models. Using a simple scripting language, we define the internal structure of a volume from one or more input meshes....
Barbara Cutler, Julie Dorsey, Leonard McMillan, Ma...