This paper considers the problem of interactively finding the cutting contour to extract components from a given mesh. Some existing methods support cuts of arbitrary shape but re...
In this paper, we develop a Bayesian feedback method for incorporating global structure into prior models for binocular stereopsis. Since most stereo scenes contain either backgro...
Algorithms that process geometric objects become more and more important for many safety-critical embedded systems, e.g. for motion planning or collision detection, where correctne...
We present a preprocessing algorithm and run-time system for rendering 3D geometric models at a guaranteed frame rate. Our approach trades off space for frame rate by using images...
A new algorithmic approach to comparing 2D patterns of protein spots obtained by the 2D gel electrophoresis technique is presented. Both the matching of a local pattern vs. a full...