Both our visual and haptic systems contribute to the perception of the three dimensional world, especially the proximal perception of objects. The interaction of these systems has...
Procedural noise functions are widely used in Computer Graphics, from off-line rendering in movie production to interactive video games. The ability to add complex and intricate d...
Ares Lagae, Sylvain Lefebvre, R. Cook, T. DeRose, ...
For molding and casting processes, geometries that have undercut-free parting directions (UFPDs) are preferred for manufacturing. Identifying all UFPDs for arbitrary geometries at ...
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
ns, with large, abstract, multidimensional data sets that are visually represented in multiple ways. We illustrate how spreadsheet techniques provide a structured, intuitive, and p...
Ed Huai-hsin Chi, John Riedl, Phillip Barry, Josep...