Sciweavers

622 search results - page 69 / 125
» Interactive geometry remeshing
Sort
View
PROCEDIA
2010
119views more  PROCEDIA 2010»
15 years 1 months ago
Performance and accuracy of Lattice-Boltzmann kernels on multi- and manycore architectures
We present different kernels based on Lattice-Boltzmann methods for the solution of the twodimensional Shallow Water and Navier-Stokes equations on fully structured lattices. The...
Dirk Ribbrock, Markus Geveler, Dominik Göddek...
156
Voted
TMM
2010
224views Management» more  TMM 2010»
14 years 9 months ago
A 3-D Audio-Visual Corpus of Affective Communication
Communication between humans deeply relies on the capability of expressing and recognizing feelings. For this reason, research on human-machine interaction needs to focus on the re...
Gabriele Fanelli, Jürgen Gall, Harald Romsdor...
158
Voted
CGA
2011
14 years 6 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
142
Voted
CGF
2011
14 years 6 months ago
Fruit Senescence and Decay Simulation
Aging and imperfections provide important visual cues for realism. We present a novel physically-based approach for simulating the biological aging and decay process in fruits. Th...
Joseph T. Kider Jr., Samantha Raja, Norman I. Badl...
124
Voted
CGF
2008
131views more  CGF 2008»
15 years 2 months ago
Peek-in-the-Pic: Flying Through Architectural Scenes From a Single Image
Many casually taken "tourist" photographs comprise of architectural objects like houses, buildings, etc. Reconstructing such 3D scenes captured in a single photograph is...
Amit Shesh, Baoquan Chen