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ICCS
2007
Springer
14 years 2 months ago
Parameterization of 3D Surface Patches by Straightest Distances
Abstract. In this paper, we introduce a new piecewise linear parameterization of 3D surface patches which provides a basis for texture mapping, morphing, remeshing, and geometry im...
Sungyeol Lee, Haeyoung Lee
SCA
2007
13 years 10 months ago
Hybrid simulation of deformable solids
Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and adapting a mesh-based representation is less appealing in more complex scenarios, ...
Eftychios Sifakis, Tamar Shinar, Geoffrey Irving, ...
CVPR
2011
IEEE
13 years 4 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
IMR
1999
Springer
14 years 4 days ago
Parallel Advancing Front Grid Generation
The primary focus of this project is to design and implement a parallel framework for an unstructured mesh generator based on the advancing front method (AFM). In particular, we t...
Rainald Löhner, Juan R. Cebral
CGF
2008
99views more  CGF 2008»
13 years 8 months ago
Polyhedral Finite Elements Using Harmonic Basis Functions
Finite element simulations in computer graphics are typically based on tetrahedral or hexahedral elements, which enables simple and efficient implementations, but in turn requires...
Sebastian Martin, Peter Kaufmann, Mario Botsch, Ma...