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VC
2008
95views more  VC 2008»
13 years 7 months ago
1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes
Modeling is a severe bottleneck for computer graphics applications. Manual modeling is time consuming and fails to capture the complexity of real world scenes. Automated modeling b...
Mihai Mudure, Voicu Popescu
AR
2002
157views more  AR 2002»
13 years 7 months ago
Acquiring state from control dynamics to learn grasping policies for robot hands
Abstract--A prominent emerging theory of sensorimotor development in biological systems proposes that control knowledge is encoded in the dynamics of physical interaction with the ...
Roderic A. Grupen, Jefferson A. Coelho Jr.
CGF
2004
116views more  CGF 2004»
13 years 7 months ago
A System for View-Dependent Animation
In this paper, we present a novel system for facilitating the creation of stylized view-dependent 3D animation. Our system harnesses the skill and intuition of a traditionally tra...
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee
CACM
2000
101views more  CACM 2000»
13 years 7 months ago
Animating fracture
In this paper, we describe a method for realistically animating ductile fracture in common solid materials such as plastics and metals. The effects that characterize ductile fract...
James F. O'Brien, Jessica K. Hodgins
TMI
2002
90views more  TMI 2002»
13 years 7 months ago
Volume Rendering of Segmented Image Objects
This paper describes a new method of combining ray-casting with segmentation. Volume rendering is performed at interactive rates on standard laptop computers, and visualizations in...
Elizabeth Bullitt, Stephen R. Aylward