We present a brief overview of an algorithm for interactively animating object grasping and manipulation tasks for human figures. The technique is designed to efficiently genera...
One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
One advantage of Case-Based Reasoning (CBR) is the relative ease of constructing and maintaining CBR systems, especially as a number of commercial CBR tools are available. However...
CT This paper describes how evolutionary techniques of variation and selection can be used to create complex simulated structures, textures, and motions for use in computer graphic...
Abstract. Programming GUIs with conventional GUI APIs is notoriously tedious. In these notes we present the GEC toolkit in which the programmer can create user interfaces without a...
Peter Achten, Marko C. J. D. van Eekelen, Rinus Pl...