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CHI
2004
ACM
14 years 8 months ago
Designing a compelling user interface for morphing
We present a new user interface for the common morphing tool found in animation packages. Previously this interface has been based on the features of the underlying algorithm, wit...
David Vronay, Shuo Wang
CHINZ
2007
ACM
14 years 7 days ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
BCSHCI
2008
13 years 9 months ago
Provoking creative design: making it scale
Creativity is indispensable for more innovative interactive system development. This tutorial is relevant to anyone involved in large projects that are exploiting new technologies...
Neil A. M. Maiden, Sara Jones
SMILE
1998
Springer
14 years 14 days ago
Interactive 3D Modeling from Multiple Images Using Scene Regularities
Abstract. We present some recent progress in designing and implementing two interactive image-based 3D modeling systems. The first system constructs 3D models from a collection of ...
Heung-Yeung Shum, Richard Szeliski, Simon Baker, M...
CODES
2006
IEEE
14 years 2 months ago
Automatic run-time extraction of communication graphs from multithreaded applications
Embedded system synthesis, multiprocessor synthesis, and thread assignment policy design all require detailed knowledge of the runtime communication patterns among different threa...
Ai-Hsin Liu, Robert P. Dick