Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
We present a technique which automatically converts a small number of single-view volume rendered images of the same 3D data set into a compact representation of that data set. Th...
The 3D Morse-Smale complex is a fundamental topological construct that partitions the domain of a real-valued function into regions having uniform gradient flow behavior. In this...
Abstract. Screen magnification is an important means to support visually impaired people when working with computers. Many improvements have been made on appropriate software. But ...
Christiane Taras, Michael Raschke, Thomas Schlegel...
This paper introduces a new collective learning genetic algorithm (CLGA) which employs individual learning to do intelligent recombination based on a cooperative exchange of knowl...